Creating Templates with a Master Controller


If you create a template of a character that uses a Master Controller, by default, the Master Controller's script file will not be copied over in the template. The same goes for any other file the Master Controller could depend on, such as an interpolation grid. Hence, the Master Controller will not work when the character template is imported in another scene. To circumvent this, you must specify the master controller's script file and its dependencies in the Extra Files property of the Master Controller node.

NOTEFiles to include with a Master Controller template must be located inside the scene directory, or in one of its sub-directories, in order for Harmony to be able to copy them with the template.