The Lens Flare effect simulates the refraction caused by shining a bright light into a camera lens. The shape of the lens flare can be circular or hexagonal.
For detailed video tutorials and sample scenes by Adam Phillips, see toonboom.com/resources/video-tutorials/chapter/adam-phillips-harmony-effects.
Here is how a typical lens flare can be set up:
Lens Flare Properties
Custom: Lets you use your own custom art or drawing.
Type 1: Circular lens flare.
Type 2: Hexagonal lens flare.
|Blend Mode: Normal/Screen||
Lets you apply a normal or screen blending mode to the image.
Normal: When selected, this operation will not create any blending mode effect.
Screen: When deselected, this operation multiplies the inverted colour of the blending element with the image. This lightens the colour of the overlapping area. Screen is the default blending mode.
|Position X, Y, Z||Lets you precisely orient the flare in the x, y, and z axes.|
|Intensity||The strength of the lens flare.|
|Red||Red values of the image.|
|Green||Green values of the image.|
|Blue||Blue values of the image.|
|Alpha||Alpha values of the image.|
|Colour Swatch||Opens the Colour Picker where you can specify the colour of the main flare.|
|Flare 1–10||Lets you create custom lens flares by associating them with specific drawings. You can create up to 10 different flares.|
Drawing: Lets you specify a drawing to use for the flare.
Position: The position of the flare.
Size: The size of the flare.
Blur Intensity: The strength of the flare.