You can create a motion path directly on layers (animated layers).
You can control and define a trajectory using several different parameters, including:
- X, Y and Z positions
(3D Path or Separate Positions)
- Angle (rotation)
- X and Y Scales
3D objects and 3D-enabled layers also have these extra paramaters:
- Euler Angle or Quaternion Angle (when 3D option is enabled)
- Z Scale (when 3D option is enabled)
Harmony keeps track of the animation by storing each parameter of each layer in their own function curve. When you add a keyframe to a layer, a keyframe is created on each of these functions, and transformations done on a layer via the Camera view are translated into coordinates which are then stored in those functions. It is possible to edit these functions individually using the Function view, but that is rarely necessary, as Harmony provides easy-to-use tools for visually controlling trajectories and timing in the Camera and Timeline views.
If you do not want to animate a drawing layer, you can turn off its animation parameter. To do so, simply select the layer and in the Layer Properties view, deselect the Animate Using Animation Tools option on the Controls tab. If your layer was already animated, then your keyframes will appear dimmed so you can easily identify them as ones that cannot be modified. To modify keyframes, select the Animate Using Animation Tools options.