Here are the main components of the Unity interface and their equivalents in Harmony:
|Scene view||Perspective view||This is where you set the scene, selecting and positioning environments, the player, the camera, enemies, and all other GameObjects.|
|Game view||Camera view||The rendered view from the camera(s) in your game. It is representative of the final, published game.|
|Inspector||Layer Properties||Displays detailed information about the selected GameObject, including all attached Components and their properties.|
|Hierarchy||Layers in Timeline view||Displays the hierarchy of elements in the scene, and lets you set up parent-child relationships for different game objects.|
|Project Browser||---||Lets you access and manage a project's assets.|
The main camera displays the scene and is located in the Hierarchy. To show a Harmony object, you must add a special component. With the main camera selected, in the Inspector, select Add Component > Scripts > Harmony Camera.