User Guide > 3D Integration > 3D Rendering > Setting Renderer Paths

Setting 3D Renderer Paths

In order to render 3D models through Autodesk Maya, you must configure Harmony with the installation path to Autodesk Maya.

If your 3D models are to be rendered using the Renderman engine, you must also configure Harmony with the installation path to Renderman. This is because Harmony needs to use Renderman to read the images output by the Renderman engine, which are in Deep Texture (.dtex) format. If you are using any other rendering engine, this step is not required.

NOTE: If you are using Harmony Server, note that this preference is stored on your workstation, not in your database user account. This is because Autodesk Maya and Renderman may be installed in different locations on each workstation. Hence, this must be configured on each workstation that will perform rendering through Autodesk Maya.