Toon Boom Harmony 15.0.6 Release Notes

Here is a list of changes in Harmony 15.0.6, build 15.0.6.14310 (2019-01-10):

Scripting

Feature Description
Set the value of an attribute at any frame

The new setValueAt method of the Attribute class can set the value of the attribute at a specific frame rather than at the current frame—see Harmony Scripting Interface Reference.

Documentation of the node class

Examples of how to use the node class have been added to the Harmony scripting interface documentation—see Harmony Scripting Interface Reference.

Documentation of the Attribute

Examples of how to use the Attribute class have been added to the Harmony scripting interface documentation—see Harmony Scripting Interface Reference.

Higher decimal precision The node.getTextAttr() and column.getEntry() methods can now return up to four decimals of precision rather than three, which is the amount of precision supported by most input fields in the user interface.

Fixed Issues

  • Harmony fails to connect to the license server when its port and address are specified in the TOONBOOM_LICENSE_FILE environment variable in the port@hostname format.
  • The rendering of drawings with deformations is very slow in the Top and Side views.
  • A blank welcome screen appears when opening a scene directly from Finder on macOS 10.14 (Mojave).
  • Harmony does not always display error message when audio playback fails.
  • Selecting a drawing layer in the Camera view may fail if it is the parent of another drawing layer.