About > Release Notes > Harmony 15.0.1

Toon Boom Harmony 15.0.1 Release Notes

IMPORTANT: An important fix was made to the licensing mechanic of Harmony in Harmony 15.0.1. If your studio uses a license server, you must upgrade Harmony 15.0 to Harmony 15.0.1 on the license server before upgrading your workstations.

Here is the list of changes in Harmony Essentials 15.0.1, build 13289:

Features

Feature Description
Refresh Script File List

Added a Refresh button and menu item in the Script Editor view, to refresh the list of script files.

Enhancements

Enhancement
It is no longer necessary to uninstall the previous version of Harmony before installing the latest version on Windows. If an earlier version of Harmony with the same major and minor version numbers is installed on the machine, the installation wizard will automatically uninstall it before installing the latest version.
Renamed the "Project" scope in the Script Editor view to "Scene", since it is used to create scripts in the scene directory.
Improved drawing speed with large brushes on bitmap layers.

Bug Fixes

Issue
Fixed issue with licensing service where Harmony and Storyboard Pro would not launch with a standalone license.
Fixed issue where opening two scenes one after the other in the same session, both with a palette that had the same name, but different colours and textures, would load the wrong palette in the second scene.
Fixed crash when converting brush strokes to pencil lines.
Fixed occasional crash when a mouse button, stylus button or keyboard shortcut was used while drawing with the Pencil tool.
Fixed crash when undoing operations done with the Cutter tool.
Fixed issue where drawing with the Brush tool with Repaint mode enabled, undoing, then drawing with the Brush tool with repaint mode disabled would redo the strokes done with Repaint mode enabled.
Fixed issue where extending exposure on drawings with embedded pivots would temporarily offset their pivot.
Fixed issue where using keyboard shortcuts to flip through drawings while drawing a stroke would cause the stroke to be discarded.
Fixed issue in the scripting interface where setting the ANGLE attribute of an element using the setTextAttr method would not work.