Reference > Toolbars > Top > Tools

Tools Toolbar

The Tools toolbar contains all the main tools you need to work in Harmony. In the default workspace, this toolbar located on the left-most side of the interface. A small triangle at the lower-right corner of a tool indicates additional tools under the main tool. To access these tools, hold down the left mouse button until the additional tools appear, then select one.

By default, the Tools toolbar displays several of its tools in pop-up menus that must be opened. It is possible to make the Tools toolbar display every tool in its individual button instead by enabling the Flat Tools Toolbar preference. This makes the selection of tools quicker. However, because there is not enough vertical space to display all tools, some tools will be hidden from the Tools toolbar by default. Which tools are displayed in the Tools toolbar when Flat Tools Toolbar is enabled can be customized. The order in which tools are listed in Flat Tools Toolbar mode can also be customized.

Tool Name Icon Description

Select

Lets you select brush strokes, pencil lines, shapes and other parts of your artwork.

Cutter

Lets you cut a drawing area to move, copy, cut or delete it.

Reposition All Drawings

Lets you reposition, scale, rotate or skew all drawing strokes on every drawing included in a layer.

Contour Editor

Lets you add, remove or modify points on a vector line and control them.

Centerline Editor

Lets you modify a brush stroke by manipulating the points at the centre of its line.

Pencil Editor

Lets you modify the thick and thin contours of a pencil line.

Smooth Editor

Lets you optimize contours and reduce the number of points on a line.

Perspective

Lets you deform a drawing selection and alter its perspective.

Envelope

Envelope Tool Icon

Lets you deform and warp part of a drawing using a grid envelope and Bezier handles.

Edit Gradient/Texture

Lets you modify the position of a gradient or texture colour within a specific zone.

Brush

A pressure-sensitive tool for creating a contour shape with a thick and thin line effect, as if created with a paint brush.

Pencil

A pressure-sensitive tool for drawing the final images, such as character nodes, cut-out puppet and clean animation. Creates a central vector shape.

Text

Lets you type text in your project using various fonts and text attributes.

Eraser

A pressure-sensitive tool for precisely erasing parts of a drawing.

Paint

Lets you paint both empty and filled zones.

Ink

Lets you paint only the segment you clicked on between two intersections to be painted.

Paint Unpainted

Repaint

Unpaint

Lets you unpaint empty and filled zones.

Stroke

Lets you draw stokes, connect line ends and flatten lines.

Close Gap

Lets you close small gaps in a drawing by creating small, invisible strokes between the two closest points.

Line

Lets you draw straight lines which you can then edit.

Rectangle

Lets you draw rectangles which you can then edit.

Ellipse

Lets you draw ellipses which you can then edit.

Polyline

Lets you draw polylines lines which you can then edit.

Dropper

Lets you pick a colour directly from a drawing.

Drawing Pivot

Lets you set pivots on a characters, drawings and symbols.

Morphing

Lets you control a morphing sequence by placing different types of hints to help Harmony morph the animation the way you want it.

Hand

Lets you pan the Drawing or Camera view.

Zoom

Lets you zoom in and out of the Drawing or Camera view.

Rotate View

Lets you rotate the Drawing or Camera view just like with a real animation disc. Can also be used in Perspective view.

Animate Mode

Automatically creates a keyframe on the drawing layer. Used to animate layers over time.

Transform Lets you create a global selection so you can reposition, scale, rotate and skew as one unit, which is useful for cut-out characters.
Inverse Kinematics Lets you pull on a character's extremities, such as the hands and feet, and have the rest of the body follow. Can be used on any piece connected in a hierarchy.
Onion Skin

Displays the previous and next frames of an animation. Useful when animating cut-out characters.