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Attaching Props to Anchors in Unity

An anchor is an attachment point you can use to bind one or several props to a specific location that is predefined by the anchor.

A prop is a game item that will be attached to an anchor. It could be a stick held within the character’s hand, a helmet attached to the character’s head...the possibilities are endless. Props are easy to turn on or off, and easily swappable from within Harmony or Unity.