Getting Started > Adding Effects

How to Add Effects to a Scene

When creating a scene, rigging a character or once your animation is finished, you can add effects such as blurs, glows, shadows, colour filters and transparency filters and to enhance your project's quality. Effects change the way layers or groups of layers are rendered in your scene.

About Effects

Effects are special types of layers that you can add to your scene's structure. For an effect layer to work, it must be connected as the child of a drawing, a group, or another effect. Effects only alter the element that they are connected to. This gives you flexibility in deciding which elements of your scene are affected by an effect.

Some effects need to be linked to another layer, referred to as a matte layer, which is used to define the area they should affect. A good example of this is the Tone effect, which is used to add a shadow of a given shape to a layer. Alone, the Tone effect has no impact on the drawing it is connected to. Once combined with a matte layer, the Tone effect will use the matte's shape to apply a shadow to the drawing. Even if the matte's shape bleeds outside of the drawing's outlines, the shadow will only be applied within the drawing's outlines.

A matte layer is simply a regular drawing layer that is connected to an effect as its matte. The effect takes the shape of the drawing in the matte layer, ignoring its colours and details, to determine the area of the image to affect.

In the Timeline view, an effect must be rigged as the child of the drawing layer or group it is meant to affect. If the effect can use a matte layer, it will have a Matte parameter when you expand its parameters list. You can drag and drop the layer you want to use a matte for your effect onto the Matte parameter of your effect to link them.

Once your effect is connected, you can adjust its parameters using the Layer Properties view. If desired, you can even animate the parameters of your effect by converting their values to functions.

Adding an Effect

In Harmony, you can add effects by selecting the layer or group you wish to add an effect to, then adding the effect through the Timeline view's Add Layers menu. Then, you can achieve the intended effect by adjusting its parameters in the Layers Properties view, and connecting it to a matte layer if applicable.

Adding an Effect with a Matte

The following tutorial demonstrates how to use the Cutter effect with a matte. Several effects in Harmony use mattes to determine the area of the image they affect.

The Cutter effect cuts out a portion of an image. To do this, it needs to be connected to the drawing it is intended to cut as well as to a matte layer. The cutter will take the shape of the drawing in the matte layer and cut this shape out of the drawing layer. This is especially useful if you want to make a character disappear between a background element, or if you want to cut out a hole in the middle of a character.

Like all effects that use a matte, the Cutter's effect has an Inverted parameter, which is disabled by default. When enabled, the Cutter will have the reverse effect: Instead of cutting the matte's shape out of the drawing, it will cut everything outside of the matte's shape out of the drawing, leaving only the parts of the drawing that are covered by the matte.

Two other examples of effects that work with mattes are the Tone and Highlight effects. The Tone effect applies a shadow to its drawing based on its matte, and the Highlight effect applies a highlight to a drawing based on a matte. These effects are not applied outside of the drawings they are connected to, so you can simply draw your character's highlights and shadow into your matte layers without worrying about drawing outside of their outline.

Adding these effects to a drawing works exactly the same way as adding a cutter to a drawing, except that they have extra parameters to configure the colour, intensity and rendering of the effect.

Animating an Effect

In some cases, you may want to have the intensity, color, or another parameter of an effect animated. For example, you may want an object to fade in or out. To do this, you would connect it to a Transparency effect, and make the effect's transparency level animated so that it increases or decreases as your scene plays. You can animate an effect's parameter by creating a function curve for that parameter. You can then add keyframes to the function and set them to different values, hence making your effect's parameter change value progressively as your scene plays. To create a function for an effect's parameter, you will need to use the Layer Properties view.

Creating an Effect Based on an Animated Character

The following tutorial demonstrates how to combine Effects with other Harmony functionalities to easily create a drop shadow for an animated character. By following these steps, you can create a drop shadow that will automatically follow your character's animation, even if you change the animation afterward.