Exporting a Game Character as a Rigged Sprite Sheets

The Export to Sprite Sheets dialog allows you to export your rig into a sprite sheet and its animation into animation metadata, in a package that can be directly imported into Unity using the Harmony package for Unity.

If you created the different animation clips in the same scene and separated with scene markers, all you need to do is open the Export to Sprite Sheet dialog and export your sprite sheet and animations once.

However, if you separated your animation clips by saving them in different scene versions, you will need to start by exporting the sprite sheet from your base scene, then open each scene version and export their animation clip one by one.