Script
Matrix4x4 Member List

This is the complete list of members for Matrix4x4, including all inherited members.

axis(int idx)Matrix4x4slot
clear()Matrix4x4slot
extractPosition(Point3d *pivot=NULL, bool force3d=false)Matrix4x4slot
extractRotation(Point3d *pivot=NULL, bool force3d=false)Matrix4x4slot
extractScale(Point3d *pivot=NULL, bool force3d=false)Matrix4x4slot
extractSkew(Point3d *pivot=NULL)Matrix4x4slot
getInverse()Matrix4x4slot
getTranspose()Matrix4x4slot
inverse()Matrix4x4slot
isEmpty()Matrix4x4slot
m00Matrix4x4private
m01Matrix4x4private
m02Matrix4x4private
m03Matrix4x4private
m10Matrix4x4private
m11Matrix4x4private
m12Matrix4x4private
m13Matrix4x4private
m20Matrix4x4private
m21Matrix4x4private
m22Matrix4x4private
m23Matrix4x4private
m30Matrix4x4private
m31Matrix4x4private
m32Matrix4x4private
m33Matrix4x4private
Matrix4x4()Matrix4x4
multiply(Matrix4x4 m2)Matrix4x4slot
multiply(Point3d p)Matrix4x4slot
multiply(Vector3d v)Matrix4x4slot
multiplyEq(Matrix4x4 m2)Matrix4x4slot
normalize()Matrix4x4slot
origin()Matrix4x4slot
orthogonalProject(double left, double right, double bottom, double top, double zNear, double zFar)Matrix4x4slot
perspectiveProject(double left, double right, double bottom, double top, double zNear, double zFar)Matrix4x4slot
perspectiveProject(double fovy, double ratio, double zNear, double zFar)Matrix4x4slot
print(String label)Matrix4x4slot
rotateDegrees(double deg, Vector3d v)Matrix4x4slot
rotatePlane(Vector3d v, Point3d p)Matrix4x4slot
rotateRadians(double rad, Vector3d v)Matrix4x4slot
scale(double sx, double sy, double sz=1.0)Matrix4x4slot
skew(double sk)Matrix4x4slot
translate(Vector3d v)Matrix4x4slot
translate(double dx, double dy, double dz=0.0)Matrix4x4slot
transpose()Matrix4x4slot
value(int row, int column)Matrix4x4slot