Peg Node

Find below a description of all the Peg node parameters.

Transformation Tab

Parameter

Description

Enable 3D Displays additional parameters for working with 3D objects.
Position

3D Path: Lets you use a 3D path function to animate an element.

Separate: Lets you independently edit the different coordinate fields.

Path (x) Axis: Lets you type in a new East/West coordinate corresponding to the desired position.

Path (y) Axis: Lets you type in a new North/South coordinate corresponding to the desired position.

Path (z) Axis: Lets you ype in a new Forward/Backward coordinate corresponding to the desired position.

Velocity: When the 3D Path option is selected, lets you set the speed at which

Scale

Locked: Resizes the element while keeping its ratio. The X and Y axes scale proportionally

Separate: Resizes the element allowing to modify the ratio (squash and stretch).

(x) Axis: Lets you type in the horizontal scale value.

(y) Axis: Lets you type in the vertical scale value.

Scale in Fields: Instead of using the standard scaling units, when this option is enabled, images are scaled using field units, based on the traditional animation field chart.

Ignore Parent Scaling: When this option is enabled, any scaling value applied to a parent layer is ignored in the current layer. This can be handy in cut-out rigs when you need to scale an arm without affecting the forearm.

Rotation

Angle z: Lets you type in a degree value for the rotation angle. Note that you can enter values greater than 360 and -360 degrees. If you enter 720, the object will rotate twice.

Skew

Skew: Lets you type in a degree value between -90 to 90 for the skew angle.

Pivot

(x) Axis: Lets you type in a new East/West coordinate corresponding to the desired position.

(y) Axis: Lets you ype in a new North/South coordinate corresponding to the desired position.