Using the Shadow Node
The Shadow effect uses the shape of the drawing connected to create the shadow behind another element and can blur the edges to create a softer effect. You can control the type and amount of blur, as well as the colour of the shadow.
To add a shadow stretched out on the ground, simply add a Quadmap node to flip, stretch and skew the matte. Attach the entire effect to the same trajectory as your drawing layer and watch the shadow move along with your character—see Quadmap Node.
To avoid duplicating the artwork or an entire set of nodes, you can drag a second connection from the image or group you wan to cast a shadow for and use the Peg-Apply node to offset it using a Quadmap node—see Apply Peg Transformation Node.
- Select a drawing layer and do one of the following:
- From the Node Library view, select the Shadow effect and drag it to the Node view.
- In the Node view, right-click and select Insert > Combine > Shadow.
- Connect the Shadow node between the drawing and Composite node.
- In the Drawing or Camera view, create a drawing on a new layer that will act as the matte.
- In the Timeline view, click the Collapse/Expand button on the effect layer.
- Drag and drop the matte layer beside the Matte field.
- Connect the Matte drawing to the Matte port of the Shadow node.
- Display the Shadow properties and adjust the properties to control the type and amount of blur and the colour of the tone effect.