User Guide > Effects > Particles > Accessing Default Particle Templates

Accessing Default Particle Templates

Harmony comes with some basic Particle effect templates. You can change the effect's "sprite" with a drawing, image or animated sequence of your own. Then tweak its properties to adjust the effect to your liking. Or you can use the templates to analyze their structure so you can build your own.

NOTE: To learn more about each particle node, see Particle Nodes.
  • You also have access to pre-built examples :
  • Animated Grass - Simulates a patch of grass that is swaying in the wind. Uses an animated drawing layer as a sprite.
  • Bees - Simulates a crowd of bees flying around. Uses an animated drawing layer as a sprite. Animate the position of the bees using the Peg layer.
  • Bouncing Balls - Simulates the randomness of a set of bouncing tennis balls.
  • Bubble Vortex - Simulates a swarm of insects emerging from a single origin point (such as the opening of a hive) and forming a tornado-shaped, tubular vortex.
  • Confetti - Simulates confetti being thrown upward and falling back to the ground.
  • Fairies - A fun example of how you can have a particle (the Fairy) which generates particles (the Fairy Dust).
  • Fairy - An example of how you can create a trail of Fairy Dust following an animated drawing layer.
  • Fire - Simulates a camp fire.
  • Fire_Particles - Simulates a large fire filing the entire screen width.
  • Grass - Simulates a static patch of grass at a fully grown state.
  • Horizontal Speed Lines - Simulates horizontal speed lines that will radiate in one direction from a central point.
  • Leaves - Simulates autumn leaves falling in the wind.
  • Lemmings - Simulates the classic game Lemmings. Uses an animated drawing layer as a sprite. This is also a good example to use to learn how to use Bounce Planes, as the particles will fall until they hit a bounce plane.
  • Looping Dust - Simulates a cloud of dust twirling in the wind.
  • Rain - Simulates a fairly turbulent rainfall with 3 different coloured raindrops.
  • Rain 2 - Simulates rain water splashes as drops hit the ground
  • Rain3 - Simulates a fine rain falling vertically.
  • Snow Windy - Simulates snowflakes falling in the wind.
  • Sparkly 2 Colours - Simulates magical sparkles.
  • Speed Lines - Simulates radial Speed Lines that will radiate outwards from a central point.
  • Spay Wand - Simulates a wan spraying magical sparkles at a target.
  • Toon Fire - Simulates a more cartoony camp fire.
  • Trail Particles - Simulates a trail of sparkle following a given path.
  • Twinkle Particles - Simulates a shower of twinkling particles.