Preparing the Project Directory
In order to set-up to render, you must first prepare the project directory.
How to set up rendering
- Copy your original Maya binary file *.mb into your Harmony project directory at the same location as the .fbx file you imported. This .fbx file should be in the elements folder, inside a subfolder named like the element.
Example: If the element is called PirateShip,then the subfolder should be named PirateShip
.
- Rename the .mb file so it has the same name as the *.osb file. You saved the Maya *.mb file in Exporting 3D Objects of this document.
For example: If the *.fbx is called PirateShip-1.fbx, name the *.mb: PirateShip-1.mb
.
- Copy any textures used in the Maya project into this same folder.