Exporting Scenes from Control Center
You can use Control Center's export utility to migrate scenes from your system for archival purposes, to export to third party software or to copy scene data.
Harmony creates two files during export:
- README.txt: Includes export statistics, such as creation date and user ID
- IEContents.dat: Includes export parameters
- Launch Control Center. To learn more about the different launch methods, see Starting Control Center.
- From the top menu, select Admin > Export.
The Export Scene(s) dialog box appears.
- Enter the path where you want to export the files. You can also use the Browse button to select the path and create a folder. The destination must be an existing empty folder or a new folder that will be created during the export process.
- Click Add to select the scenes that you want to export from the Harmony database. You can select a job to select all the scenes in the job. The scenes you select will appear in the list.
- Select one or more scenes and click Remove to remove scenes from the export list.
- In the Data Options tab, select what you want to export:
|Audio||Exports the Audio directory.|
Selected by default, this option exports the elements in the scene.
If you select this option and deselect the Elements option, you can access the elements from the Element Manager in the Control Center, but their drawing and bitmap files will not be included. The list of available versions in the scene is also exported. It is not possible to open a scene if this is not selected for export.
Exports the directory that contains the final, rendered frames.
Exports all other directories and files in the scene's data structure.
Selected by default, this option exports the contents (drawing and bitmap files) of the Element directories.
Selected by default, this option exports the contents of the Timing directories.
Lets you export the different drawings created while drawing in the Annotation columns and imported images.
|Stage (xsheet & network)||
Selected by default, this option exports the Harmony directory, which contains the Harmony files for each scene you export. These files are necessary if you want to reuse the exposure sheet (timing) and the node structure from the original scene.
If this option is selected, you can select the Get Outside Drawings option to copy drawings into the scene folder that is referred to by the Timing columns and their Element (Drawing) nodes.
Exports the palette-library directories. Decide if you want to export the palette-library from the environment, job or scene level. When you select a level, the palette-library in lower-level directories will also be exported.
Check Backup if you want to export the palette-list file which is necessary for the scene to know which palettes to use. In most cases, you should select this option as well as the Scene option.
Exports the macros (customized effect and node connections) that were created and stored in the environment, jobs or scenes to be exported. This is necessary if you have legacy scenes with macros.
Exports templates created at the selected levels.
- In the Advanced Options tab:
- Windows: Due to constraints in the operating system, you do not have any choices on the Advanced Options tab. In Linux, you can make the following selections.
- (Mac OS X and Linux): Select how you want to package the exported scene. The choices you make here are related to the size of the export package as well as the speed of the export process. In Linux, you can make the following selections.
- Select one of the following options in the Exporting Files section:
|As hard links if possible, otherwise copy||
Speeds up the export process by making hard links to the original files on the file system. Hard links keep disk space usage to a minimum and ensure a quick export process.
If it is not possible to create hard links (because the links cross file systems, for example), the entire contents will be copied to the destination directory, which will be a slower process that will take up more space on your file system.
|As hard links when possible, otherwise symbolic links||Ensures a quicker export process. However, if symbolic links are used and the original file is deleted, the symbolic link will be broken.|
|As symbolic links||Exports the scene using symbolic links to the original scene files (when importing, imports the scene using symbolic links to the export directory). While this process will reduce the size of the export directory, if the original file is deleted, the symbolic link will be broken.|
|Copy||Copies all scene data to the export location. This produces the largest export package and therefore takes the longest to complete. However, it is the simplest method.|
- In the Valid Links Options section, select one of the following options:
|Keep them||Maintains symbolic links.|
|Resolve them||Removes symbolic links, replacing them with the actual files. When you use this option, the export package will contain real files, rather than symbolic links.|
|Ignore them||Does not include valid symbolic links in the export package.|
- In the Broken Links Options section, select of the following options:
|Keep them||Keeps symbolic links to missing files. When the missing files are placed in the path searched by the symbolic link, broken links will be valid again.|
|Ignore them||Does not include broken symbolic links in the export package.|
- Click Calculate to get a preview of the size of your export package.
- Click Export.
The selected files and components are exported. Use the Message Log tab to view messages generated during the export process.
Unlike Windows, where the database information and scene data have been copied to a different directory, Linux creates a set of links to the data. You must use additional Linux commands to retrieve the animation data pointed to by the links.