Palette Browser Dialog Box

When you start Toon Boom Harmony connected to the database, you can access the Palette Browser dialog box from the Palette Operations dialog box when you want to clone palettes.

In Harmony, palettes are individual *.plt files that can be copied, transferred and stored. When a palette is created from Harmony, it needs to be stored somewhere. By default, the palette file is stored in the scene directory in a palette-library folder unless you specify a different location.

For tasks related to this dialog box, see About Palettes and Palette Operations.

Parameter Description

Palette Location


The production, project, feature film or series—see Environment Structure.


The episode and sequence from each environment.


The scenes from each job.


The layers and columns in each scene.


The scene palettes.

New Palette Name

Lets you enter a name for the new palette. There is no need to add the suffix "palette"  to the name as it is always recognized as a palette file.

Palette List

Scene Palette List

The Scene Palette List is mainly used with cut-out animation. A cut-out character will often be divided in twenty to thirty different drawing elements that use the character's master palette.

The palette list is stored at the scene level instead of the Element directory. This way, all palettes linked to this list will appear in every drawing element created in the scene. There is no need to manually load the palette in each element.

Element Palette List

The Element Palette List is mainly used with traditional and paperless animation. Unlike cut-out animation, all columns (drawing elements) contain different characters, props, backgrounds and effects. The Element Palette List is used because you do not necessarily want all of the palettes for all of your elements linked in every column.

The palette list is stored in the drawing element's directory instead of directly in the Scene level. This ensures that the links to the palettes appear only in the appropriate element. If you prefer to access a global palette list, link your palettes to the Scene Palette List.