Using Effects

Here is the list of the main effects available in Harmony. Each effect and how to use it is described in the corresponding section.

Anti-Flicker
Apply Peg Transformation
Apply Image Transformation
Auto Patch
Blending
Bloom
Blur - Box
Blur - Gaussian
Blur-Directional Blur-Directional
Blur - Radial Blur - Radial
Blur - Radial Zoom
Motion-Blur
Blur-Variable
Brightness and Contrast
Channel Selector
Channel Swap
Chroma-Keying
Colour Art
Colour Banding
Colour-Card
Colour-Override
Colour-Scale
Contrast
Contrast
Cutter
Dither
External
Field Chart
Focus
Focus Multiplier
Glow
Glue
Gradient
Grain
Greyscale
Grid
Highlight
Hue-Saturation
Image Switch
Layer Selector
Lens Flare
Line Art
Luminance Threshold
Matte-Blur
Matte-Resize
Median
Motion-Blur
Multi-Port-In
Multi-Port-Out
Negate
Note
Overlay Layer
Pixelate
Quake
Quadmap
Refract
Remove Transparency
Shadow
Sparkle
Tone
Transparency
Turbulence
Turbulent Noise
Underlay Layer
Visibility

For more information:

Deformation Nodes.
Working with the Node View, Composite Node and Managing a Node System with a 3D Scene Setup.
Display Concepts.
Previewing Effects.
Rendering Images and Movies from the Node View and Multiple Renders.
Locking Flat Drawings to the Camera Angle.
Animating a Camera Shake Using the Quake Node.
Particles.
Possible Artifacts Resolved with Z-Buffer Smoothing.