Rigging the Head
You will start by attaching the facial features to the head.
The advantage of parenting the head and the facial features to the same peg is that you can easily animate each facial feature, and they will all follow the head motion.
You can also use additional pegs to control smaller groups of pieces such as the facial features or all the left eye pieces. You can parent as many pegs as you want to obtain a maximum of control on your rig.
- In the Timeline view, deselect any selected layers.
- Select the head peg layer.
- In the Timeline View Layer toolbar, click the Add Parent Peg button to add a new peg layer to your timeline. You can rename the peg to keep your work organized.
A new peg is added and parented to the head peg layer.
1. | Select all the remaining head and facial feature layers and drag them ONTO the peg layer or BETWEEN the head peg layer and the new head peg to parent them. |