Chapter 30: Character Building

Harmony is a great tool for building characters. You can use different techniques and features to break down your puppets.

This chapter will guide you through all the steps to create a complete simple rig. Harmony allows you to create very advanced puppets using deformations, hierarchies and z ordering. As you practice and get familiar with those concepts, you will be able to develop more complex rigs and combine various advanced features.

For more great options and features to create powerful rigs, refer to Deformation.

This chapter contains the following topics:

About the Model
Relative Sizes
Studying the Model
Setting the Default Separate Position Preferences
Naming Conventions
Disabling the Animation on Drawing Layers
Art Layers
Breaking Down the Character
Ordering the Layers
Rigging
Adding Extra Drawings
Setting the Pivots
Skeleton Optimization
Storing the Character in the Library
Appendix