When working on a production, it is critical to keep work well organized with a naming convention chart before starting the project. It is crucial that everyone follows the criteria laid out in the naming convention chart. When dealing with thousands of characters, pieces and puppets, it is easy to get lost.
It is highly recommended that you incorporate a naming convention for the layers. This will be very convenient in later steps. We suggest that you add one or two letters for the character/prop name before the part name and an "R" or "L" for right and left to identify the corresponding character/prop:
|•||Character Abby's right arm = ab_r_arm.|
If you plan to work with different angles for your characters (front, side, three-quarter, back), you can add one or two letters to identify the angle:
|•||Character Abby's right arm, front view = ab_r_arm_f.|