The Quadmap transformation layer lets you deform the shape of an element. For example, you can use it to create a drop-shadow effect on an element.
You can edit the Quadmap visually in the Camera view.
- In the Timeline view, click the Add Layer button and select Quadmap.
- Connect the drawing you want to deformto the Quadmap.
- In the Tools toolbar, disable the Animate mode to change the value for the Quadmap over the entire duration of the element.
- In the Timeline view, click on the Quadmap layer to select it.
- From the top menu, select View > Show > Control or press Shift + F11.
The quadmap handles appear around the element in the window. There is also a pivot point at the centre of the quadmap frame that you can reposition.
- In the Camera view window, use the Transform tool to move the points on the quadmap. Shift + click to select multiple points.
The value of each point on the quadmap can be changed gradually. To do this, use the Quadmap node Layer Properties to attach the points to function curves.
Only the X and Y values of each point in the quadmap can be changed.
|Name||Lets you rename the node.|
|2D Path||Changes the X and Y values simultaneously and control the velocity of the change.|
|Separate||Changes the X and Y values separately. Each one can be attached to separate function curves.|