Light Shading Setup

The first step in setting up your light shading effect is to identify which volumes you want the light to interact with.

Here's what a basic light shading effect node structure looks like:

To learn more about each node's parameters, see Light Shading Properties.

Once your basic volumes are set up, you can use colours from your colour palettes to carve or add zones. Depending on the design of the drawing, you may want to use the same palette as the character, background or object, or you may want to use a specific palette reserved specifically for this purpose.

Finally, you can set up the light source and animate it.