The optimal workspace for creating colour models and inking/painting in traditional animation includes the following views:
As there is no default workspace for these tasks, you will need to create a custom workspace for yourself—see the Fundamentals Guide.
You may have a character or element palette that has colours that are very similar to the Drawing and Camera view's background colour. For example, a white eyeball colour on a white background which makes it difficult to know if the zone was painted. You can change the background colour of the Camera or Drawing view in the Preferences dialog box.
- Do one of the following:
|‣||From the top menu, select Edit > Preferences.|
|‣||Mac OS X: Select Stage > Preferences.|
|‣||Press Ctrl + U (Windows/Linux) or ⌘ + U (Mac OS X).|
The Preferences dialog box opens.
- Select the General tab.
- In the Colours section, click Edit Colours.
The Colours dialog box opens.
- Select the Camera or Drawing tab.
- Change the background colour of:
|‣||Camera View: Click the Clear colour swatch.|
|‣||Drawing View: Click the Background colour swatch.|
The Select Colour dialog box opens.
- Select a colour by clicking a colour swatch, clicking a colour in the colour gradient, or entering a HSV/RGB Value.
- Click OK in the three opened dialog boxes to apply your changes.
When you need to paint drawings with similar colours throughout the palette, you can create a clone of that palette and change all the colours to very bright tints to facilitate the paint process—see Cloning a Colour Palette .