Storing the Character in the Library
For maximum efficiency and reuse of your character in different scenes, you must store a template in the Library view. You can create different kinds of templates, such as templates that include all the layers, a template for a body, key pose or even some containing only the head.
When you create a template from the Timeline view's right side, you must first import your master template in order for everything to work properly when you reimport it into a scene. Once the master template is imported, you can import the key pose (action) template's content into the right side of the Timeline view.
- In the Library view, right-click on the desired library folder and select Right To Modify.
- In the Timeline view, collapse the master peg layer.
- If your scene has a series of blank cells, they will also be included in the template if you drag the layer to the Library view. Reduce the scene length to have no empty cells before creating your template.
- In the Timeline view, select your master peg and drag it to the Library view.
The Rename dialog box opens.
- In the Name field, name the new template.
- Click OK.
- In the Library view, right-click on the desired library folder and select Right To Modify.
- In the Timeline view, collapse the master peg layer.
- Select the cell containing the desired view and drag it into the desired library folder.
The Rename dialog box opens.
- In the Name field, type in a name for the template.
- Click OK.