When your rough models are ready, it is time to clean and ink them. You can still use the default palette and colours to do so, especially if you are not the one doing the colour styling. If you have already created a palette for your model, you can add new colours for tracing.
If you want to keep your roughs and sketches, add a new drawing layer and trace in it using the Light Table. This is the equivalent of adding a sheet of paper and tracing over the rough using the animation disk light table. You only need to disable the rough layer to prevent it from appearing in the final scene render.
- In the Timeline view, add a new drawing layer and name it:
- If you work in the Drawing view, enable the Light Table or press Shift + L.
- Do one of the following:
|‣||In the Tools toolbar, select a drawing tool.|
|‣||From the top menu, select
- In the Timeline or Xsheet view, select the cell in which you want to draw.
- Trace the model.
- To make perfect points and corners, you can intersect the two strokes to create a point. Using the Cutter tool, you can automatically trim the excess portion. In the Tool Properties view, enable the Lasso selection type. Make sure the Use Mouse Gesture button is enabled. In this mode, you can automatically delete any extra sections of line in your artwork by simply clicking, holding and dragging your mouse over it.
The intersection will not work well with the Pencil tool. It is recommended to use the Brush tool.