Partitioning Renders

By partitioning renders, you can separate the elements of a scene or character, and render them separately according to group and Z position. This is useful when you want to export part of a character or scene in Harmony, so you can add effects and create the final composite using a different software application.

Using the Write module, you can partition the rendering of images based on group and Z position. First, you determine which groups you want to render. Then you define the render by their Z position—see Groups.

The Z position is based on fields. Each field is equal to one partition, which is centered on the absolute value of the range you define. Each partition yields a separate folder that contains your exported, rendered image.