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Particle Effect Modules

This section explains the each module's purpose, its layer properties and how to adjust these properties.

This topic is divided as follows:

‣ 3D Region
‣ Baker
‣ Baker Composite
‣ Bounce
‣ Explosion
‣ Gravity
‣ Image Fracture
‣ Kill
‣ Move Particles
‣
‣ Planar Region
‣ Random
‣ Region Composite
‣ Repulse
‣ Rotation Velocity
‣ Sink
‣ Size
‣ Sprite Emitter
‣ System Composite
‣ Velocity
‣ Visibility
‣ Visualizer
‣ Vortex
‣ Wind-Friction

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