Accessing Default Particle Effect Templates
Harmony comes with some basic Particle Effect templates. Change the effect's "sprite" with a drawing, image or animated sequence of your own. Tweak its properties to adjust the effect to your liking. Or use the templates to analyze their structure so you can build your own.
How to access the Particle Effects Templates
1. | From the top menu, select Insert > Particle > and one of the following default Particle Effects templates: |
• | Basic Particle System: This effect template has the simplest structure and the parameters for all of its modules are set to the default values. For example, the Planar-Region has not been rotated or resized, the particles have not been randomized in the Sprite-Emitter, and the particles start their generation on the first frame and die out at the maximum number allotted in the Particle-Baker. |
• | Basic Gravity Based System: Simulates particles being generated from a source with special emphasis on adding gravity to the particle system. |