Production > Scene Planning > Scene Setup > Orthographic Camera

Orthographic Camera

The orthographic camera is specific to the gaming pipeline. It changes the camera type from perspective to orthographic. It becomes a camera without vanishing points. This means there is no more perspective in the Camera view. Objects, when moved on the Z-axis, will not change in size or scale.

Refer to the Gaming Guide to learn more about orthographic cameras and exporting animation for interactive games.

Orthographic Camera

The orthographic camera can be set in the Scene Settings dialog box. In order to create scenes with the orthographic camera, by default, you need to create a new custom scene resolution. Refer to the Fundamentals Guide to learn about custom resolutions.

Orthographic Projection