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1.
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In the Timeline view, double-click on the new layer to open the Layer Properties dialog box. |
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2.
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In the Transformation tab, select the Enable 3D option. |
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3.
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In the Rotation section, select the Euler Angles option. |
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4.
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In the (x) Axis field, type 90 to flip the floor so it is flat on the ground. |
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5.
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To position the height of the floor, type values in the Position section of the Layer Properties, use the 3D Translate tool or 3D Transform tool. |
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6.
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Repeat the process for the other pieces to import. |
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7.
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If you have parallel walls, once you have positioned one, select the Wall layer in the Timeline view. |
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8.
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From the top menu, select Edit > Duplicate to duplicate the layer. |
If the drawing is contained within a symbol, the symbol will not be duplicated, only the layer containing the symbol. This way, you are still using the same drawing.
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9.
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Once the layer is duplicated, use the Layer Properties window to enter the positioning values or use the 3D transformation tools. |
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10.
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When using the transformation tools, use the Camera, Top, or Side view to position the elements instead of the Perspective view to position your layers precisely. |
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11.
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If your walls are touching each other, you should make them intersect by extending one end of the wall through the other wall. This prevents seeing a small gap between them. |
Now have a complete 3D room.