Chapter 33: Character Building

Harmony is a great tool for building characters. You can use different techniques and features to break down your puppets.

This chapter contains the following topics:

About the Model
Relative Sizes
Studying the Model
Setting the Default Separate Position Preference
Naming Conventions
Disabling the Animation on Drawing Layers
Breaking Down the Character
Ordering the Layers
Rigging
Adding Extra Drawings
Setting the Pivots
Skeleton Optimization
Storing the Character in the Library
Appendix


For more great options and features to create powerful and efficient puppets, refer to Deformation. You will find a series of features for bending, curving and deforming drawings for more realistic, cartoony and fluid animation.