Chapter 33: Character Building
Harmony is a great tool for building characters. You can use different techniques and features to break down your puppets.
This chapter contains the following topics:
• | About the Model |
• | Relative Sizes |
• | Studying the Model |
• | Setting the Default Separate Position Preference |
• | Naming Conventions |
• | Disabling the Animation on Drawing Layers |
• | Breaking Down the Character |
• | Ordering the Layers |
• | Rigging |
• | Adding Extra Drawings |
• | Setting the Pivots |
• | Skeleton Optimization |
• | Storing the Character in the Library |
• | Appendix |
For more great options and features to create powerful and efficient puppets, refer to Deformation. You will find a series of features for bending, curving and deforming drawings for more realistic, cartoony and fluid animation.