Exporting the Animation

You’ll first need to put the script in your Scripting toolbar (TB_ExportToSpriteSheets). This script is included in the latest build of Harmony. Verify that you have the latest version of Harmony.

Additional Notes

The Unity implementation creates different rendering primitives to make sure that the performances of assets exported to the game engine SDK render as before. Although the SDK supports more complex rendering, assets that do not use effects will still render at the same speed.
The binary file format has changed. While the XML file format remains compatible, pre-existing binary assets must be reconverted to the new format to be compatible with the current game engine SDK.
The Transparency parameter attached to the element module is exported along with the animation. You can set the transparency through the Layer Properties window (Advanced tab).