To understand paperless animation, you must first discover the tools available. There are, of course, drawing tools, but also practical features such as setting a drawing as a key, breakdown or in-between.

When you create hand-drawn animation digitally, there are certain tools you require in order to work efficiently, as you would with an animation table, paper and pencils.

The onion skin and light table are used to preview previous and next drawings, cells, elements and frames. When designing or animating, it is very useful to see your previous drawings. Just as if you were building a cut-out puppet, you want to view other drawing elements to know where to draw the new element.