Constant Z
When using a 3D path, the X, Y and Z functions are working together using the same keyframes. This allows for the velocity to control the curve and create a smooth trajectory. Even if a function does not have any variation on its curve (for example, all keyframes are at zero), the velocity might add a slight motion to ensure a smooth trajectory. This can cause elements that are very close to each other on the Z-axis to pop in front of one another. This is why in cut-out animation it is recommended to use separate position settings. But if you work with 3D path, you can enable the Constant Z feature to avoid this from happening.
The Constant Z feature is used when creating motion keyframes. The Z function will use stop-motion keyframes and will not be interpolated, which can be very useful for cut-out animation. The Constant Z feature only works with 3D paths.
You can also enable the Constant Z option directly in the Function Editor for specific functions.
1. | In the Timeline view, expand the layer on which you want to set the Constant Z feature. Note that the 3D Path option must be enabled for that particular layer. |
2. | Double-click on one of the position functions to open the Function editor. |
3. | In the Function Editor window, select the Constant Z button. |