Getting the Character

The first step in animating your character is to import a master template from the library.

Selecting the Pose

If the template you imported contains several poses, you must choose which pose you will use to start your animation and remove the other ones.

If you created your different views in separate templates, you can import them on separate layers, and turn them on or off in the Timeline view depending on which one you need.

Extending the Exposure

Once you have chosen a pose, all that is left to do is extend the exposure of your character to the end of the scene.