Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 19: Effects > Particle Effects > Particle Effect Modules > Repulse
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Repulse

This module will repulse a particle around a region, but different from bounce, it's repelled before it physically hits the region.

Layer Properties

Use the Repulse Module's Layer Properties panel to adjust the effect's parameters.

Trigger: Is an on/off switch using binary code, where 1 = on, while 0 = off.
Magnitude: This value should be between 0 and 2. The higher the value, the more drastically the particles will be repulsed.
Look Ahead: This value alters how far ahead of the particle's current position it will look to see whether there's an obstacle coming ahead. This value should be between 0 and 100.
Epsilon: This value affects how quickly the effect of the repulse wears off. The smaller the number, the longer the effect lasts. This value should be between 0.1 and 0.0001.

Related Topics 

Particle Effect Modules