Chapter 18: Deformation

Harmony provides you with the deformation technology to deform bitmap and vector drawings over a period of time. These deformers can be linked to create a hierarchy of deformation. This technology allows you to deform a character made out of one, or many, drawing or image layers and make it move as if it were a cut-out puppet. It also allows you to take an area in a single bitmap image and create animation by distortion.

Topics Covered 

About the Deformation Effect
Creating a Basic Deformation Rig
Manipulating a Deformer to Create Animation
Deformation Basics
Deformation Toolbar on page 1
Storing the Character in the Library
Creating a Full Character Turnaround Deformation Rig
Optimizing the Skeleton
Deformation Preferences