Before we go any further, a word about IK chains. There are three types of chains:
These are the most basic of chains. A single chain is a straight line with no secondary chain attached.
These link directly to the core of the character rigging. A direct chain is a single chain which goes directly to the core.
All chains are attached and move simultaneously when one part is moved.
|•||Where to Start with Inverse Kinematics?|
|•||Inverse Kinematics Tool Properties|
|•||Setting up the Character to use IK|
|•||Minimum and Maximum Angle|
|•||When to use the Inverse Kinematics Tool|