Sprite Resolutions

You can set the number of pixels on a sprite depending on the targeted resolution for your game. Your target resolution may be based on the hardware you are targeting such as a television or phone screen.

A new sprite sheet will be created for each target resolution specified in the Resolutions tab in the Export to Sprite Sheet (XML) Publish for Game Engine window. To access this window, you will need to enable the Games toolbar by selecting Windows > Toolbars > Game.

Please note that the size of the sprite will be the size of the character when it was created in Harmony.

    NOTES
  • The sprite resolutions are affected by the scale of the drawing strokes.

  • Scaling drawings or their pegs will not affect the output sprite resolution.

  • If you want to increase the sprite resolution, you may scale a drawing's child layers.