Jumps
You can create jumps within both Game Storyboard and the SB Preview view of Godot.
Creating Jumps
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Do one of the following:
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Double-click a node representing the scene you would like to jump to another.
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Right-click the node and select Add jump.
An arrow will form at the cursor.
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Double-click the node of the scene you would like to jump to.
A Jump is created, and the jump will be indicated by an arrow.
Creating Two Way Jumps
A Two Way jump will provide the option to go back to the scene prior to the jump upon playing back your game storyboard. A Two Way jump is marked by an arrow with heads on both sides.
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Click the arrow connecting the scenes.
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In the Inspector, under SBJump, select the Two Way checkbox
A Two Way jump is created.
Deleting Jumps
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Click the arrow representing the jump.
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In the Inspector, under SBJump, select Delete.
The jump is deleted.