About the Launcher

In Toon Boom Jump, you may use the Launcher to manage assets used in the Godot game engine. For information on the Launcher Interface, see Launcher Interface . To edit game assets such as drawings and animations, you may open the drawing in the Game Asset Editor. For more information, see the Asset Editor documentation. To create a storyboard for a game, you may use Game Storyboard. For more information, see the Game Storyboard documentation.