About Exposure

T-HFND-006-006

In Asset Editor, exposure is the term used for the link between a cell, which is a single frame in a drawing layer, and a drawing.

This concept comes from traditional animation. When drawings were finished and ready to be added to the animation, they would be placed under a camera, and taking one snapshot of the drawing would equate to one exposure. Hence, exposure is an important concept for planning out the drawings required for your action, as well as the timing in which they will be displayed as your scene plays out. It is especially important when drawings are used several times in a scene, which is a common practice to save on production time and costs, as you can re-use a drawing by exposing it over multiple frames.