General Preferences
The preferences related to script and panels editing are principally grouped on the General tab.
Parameter | Description |
General |
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Automatically General Thumbnails for Panels |
Lets you decide if thumbnails are automatically generated for panels or not. |
Show Rename Dialog Automatically |
When you move scenes around, the Rename Scene dialog box opens prompting you to rename the scenes. This option is enabled by default. When you deselect this option, existing scenes keep their original name and new scenes are automatically named without the Rename Scene dialog box opening—seeAbout the Storyboard Structure |
Forbid Drawing on Panel Thumbnails |
By default, this preference is enabled, preventing you from drawings on the panels in the Thumbnails view. Turn off this option if you want to use all the Drawing tools directly in the Thumbnails view. |
Automatically Create New Sequence |
By default, new storyboard projects are created without sequences. Select this option so new projects are automatically created with a sequence—see About the Storyboard Structure. |
Automatically Generate Thumbnails in Library |
Lets you decide if thumbnails are automatically generated in the Library view or not. By default this option is enabled. |
Enable Acts |
Starts new acts and joins selected acts which are displayed in the Timeline view. In Storyboard Pro, you can organize panels in scenes and acts. By default, acts are not available because they are not relevant to every script. If you have a story divided into acts, select this option to display and manipulate these sections—see About the Storyboard Structure |
Terminology Style |
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Live Action |
Lets you use live action terminology in Storyboard Pro that includes act, scene, shot and panel. |
Animation |
Lets you use animation use terminology in Storyboard Pro that includes, act, sequence, scene, and panel. |
Scenes |
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Break Scene when performing "Split Current Scene" command |
By default this option is disabled, this means that when using the Storyboard > Split Current Scene command, the current scene will be split in two before the selected panel. When enabled, the scene will be broken in three, isolating the selected panel in the middle. If you select multiple panels and use the Split Current Scene command, each selected panel will break into a separate scene—About the Storyboard Structure |
Track Scene Names in a Log File |
Tracks scene/shot name in a log file. |
Layers |
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Enable Global Layer Navigation |
Maintains the layer selection while navigating between panels. |
Enable Brush Preset Layer Selection Lock |
Keeps layer selection to layer specified in selected brush preset. |
Default Layer Alignment |
None: Sets the default alignment used when creating a layer. |
Faces Camera: The layer is oriented to face the camera, so it rotates around its pivot point to always face the camera, but does not move with the camera. Use this option when you plan to position a 2D layer in 3D space, where that layer belongs in the scene. |
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Pinned to Camera: The layer is oriented to the camera's perspective. The layer always moves with the camera. The advantage of using this option is you can simply draw on top of everything in the scene. |
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Optimize Project |
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Maximum Texture Resolution |
The resolution at which textures will be reduced when using the Reduce Texture option in the Optimize Project dialog box. Value is in dots per field (dpf). |
Remove Unused Elements on Close |
Remove unused elements in a project when closing it. |
3D Features |
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Enable 3D Functionalities (Requires Relaunch) |
By default, newly created scenes are set to the 2D mode, so your project is not encumbered with unnecessary features if you plan to work in 2D for more than a few scenes. You can convert a scene to 3D, so you can move and rotate 2D and 3D layers in 3D space. This means that even if you do not have any 3D objects in your scene, you can still move 2D objects along the Z-axis to create a multiplane effect. A 3D scene will also allow a camera to be moved in 3D space using the Camera tool. |