DbScript
RenderData Member List

This is the complete list of members for RenderData, including all inherited members.

_addPullDownRenderDataprivate
_autoCombineRenderDataprivate
_cameraRenderDataprivate
_chunkRenderDataprivate
_chunkSizeRenderDataprivate
_dateRenderDataprivate
_debugRenderDataprivate
_fieldCompositeRenderDataprivate
_fromFrameRenderDataprivate
_idRenderDataprivate
_jobNameRenderDataprivate
_machineRenderDataprivate
_priorityRenderDataprivate
_quicktimeRenderDataprivate
_resolutionRenderDataprivate
_sceneNameRenderDataprivate
_secondFieldFirstRenderDataprivate
_stateRenderDataprivate
_timeRenderDataprivate
_toFrameRenderDataprivate
_userRenderDataprivate
_versionRenderDataprivate
addPullDownRenderData
addPullDown() const RenderData
autoCombineRenderData
autoCombine() const RenderData
cameraRenderData
camera() const RenderData
chunkRenderData
chunk() const RenderData
chunkSizeRenderData
chunkSize() const RenderData
ControlCentre classRenderDatafriend
dateRenderData
date() const RenderData
debugRenderData
debug() const RenderData
fieldCompositeRenderData
fieldComposite() const RenderData
fromFrameRenderData
fromFrame() const RenderData
idRenderData
id() const RenderData
jobNameRenderData
jobName() const RenderData
machineRenderData
machine() const RenderData
priorityRenderData
priority() const RenderData
quicktimeAfterChunkRenderData
quicktimeAfterChunk() const RenderData
RenderData(const String &jobName, const String &sceneName, QObject *)RenderData
resolutionRenderData
resolution() const RenderData
sceneNameRenderData
sceneName() const RenderData
secondFieldFirstRenderData
secondFieldFirst() const RenderData
setaddPullDown(bool p)RenderData
setautoCombine(bool p)RenderData
setcamera(const String &name)RenderData
setchunk(bool p)RenderData
setchunkSize(int p)RenderData
setdate(const String &name)RenderDataprivate
setdebug(bool p)RenderData
setfieldComposite(bool p)RenderData
setfromFrame(int)RenderData
setid(int)RenderDataprivate
setmachine(const String &name)RenderDataprivate
setpriority(int)RenderDataprivate
setQuicktimeAfterChunk(bool b)RenderData
setresolution(const String &name)RenderData
setsecondFieldFirst(bool p)RenderData
setstate(const String &name)RenderDataprivate
settime(const String &name)RenderDataprivate
settoFrame(int)RenderData
setuser(const String &name)RenderDataprivate
setversion(const String &name)RenderData
stateRenderData
state() const RenderData
timeRenderData
time() const RenderData
toFrameRenderData
toFrame() const RenderData
toString(bool verbose) const RenderDataslot
userRenderData
user() const RenderData
versionRenderData
version() const RenderData
~RenderData()RenderData