Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 16: Animation Paths > Adding and Deleting Keyframes

Adding and Deleting Keyframes

You can create a keyframe in several different ways. You can add a coordinate keyframe, position keyframe or a keyframe along with your drawing duplication.

Related Topics 

Creating a Keyframe
Adding a Keyframe and Duplicating a Drawing Simultaneously
Position Keyframe
Deleting Keyframes

You can create a keyframe without a drawing. This adds new coordinate points but the drawing in the layer stays the same.

To create keyframes:

1. In the Timeline view, select the cell on which you want to add a keyframe.

2. Add a keyframe by doing one of the following:
From the top menu, select Insert > Keyframe.
Right-click (Windows) or [Ctrl]+Click (Mac OS X) on the selection and select Add Keyframe.
Press [F6].
In the Timeline View toolbar, click the Add Keyframe button.
If the Animate mode is enabled in the Camera view, a keyframe is automatically created on the current frame.

You may want to duplicate your drawing at the same time if you need to modify it and do not want to modify the original.

To create a keyframe and duplicate your drawing at the same time:

1. In the Timeline view, select the cell containing the drawing where you want to add a keyframe and duplicate.

2. To add a keyframe and duplicate, do one of the following:
From the top menu, select Insert > Keyframe and Duplicate Drawing.
Right-click (Windows) or [Ctrl]+click (Mac OS X) on the selection and select Insert Keyframe and Duplicate Drawing.
Press [F6].

You can also add a Position keyframe instead of a regular keyframe. When you add a Position keyframe, keyframes will only be added on the X, Y and Z parameters of the selected layer. Keyframes are not added on the Angle, Scale and Skew parameters.

To add a Position keyframe:

1. In the Timeline view, select the cell where you want to add a position keyframe.

2. In the top menu, select Insert > Position Keyframe.
If you select a keyframe in the Timeline view and press the [Delete] key, you will also delete the drawing exposure. To only delete the keyframe, you must use the Delete Keyframe command.

To delete a keyframe, do one of the following:

Use the Transform tool to select a keyframe to delete from the trajectory in the Camera view and press [Delete].

In the Timeline view, click a keyframe, right-click (Windows) or [Ctrl]+Click (Mac OS X) and select Delete Keyframes, or press [F7].
From the top menu, select Animation > Delete Keyframe.

Related Topics 

Modifying a Path in the Camera View
Modifying a Path in the Timeline View
Modifying a Path in the Function View