Stage Guide > Toon Boom Harmony 10 Stage User Guide > Chapter 14: 2D-3D Integration > Rendering and Compositing 3D Models > Setting Up the Environment Variable on Mac OS X

Setting Up the Environment Variable on Mac OS X

Follow these steps to set up the environment variable on Mac OS X.

Contact Support at support@toonboom.com if you experience any problems while setting up the environment variable or 3D rendering.

To set up the environment variable on Mac OS X:

1. Using Terminal, open the folder Mac OS X. This is a hidden folder, so you need to open it using the line
cd; open .MacOSX
2. If the folder does not exist, you need to create it:

mkdir .MacOSX

3. Navigate to the Mac OS X folder and create the environment.plist file.
You can use the following lines:

cd .MacOSX/touch environment.plist

sudo vim environment.plist

4. Type in your password to be able to edit the file.
5. In the text editor, type "i" (the letter i) to go to insert mode.
6. Copy or type the following text into the environment.plist file:

<?xml version="1.0" encoding="UTF-8"?>

<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">

<plist version="1.0">

<dict>

<key>TOONBOOM_MAILBOX</key>

<string>7778</string>

<key>PATH</key>

<string>/usr/local/bin:/bin</string>

</dict>

</plist>

7. When you have finished copying the text into the plist file, type Esc :wq to save and quit the vi text editor.
If you receive an error readout in the command line when you try to render, contact support@toonboom.com and provide the error readout content.

Related Topics 

Creating and Setting Up the Script on Mac OS X