| addCtrlPointAfterPath3d(String columnName, int point, double x, double y, double z, double tension, double continuity, double bias) | func | slot |
| addKeyFramePath3d(String columnName, int frame, double x, double y, double z, double tension, double continuity, double bias) | func | slot |
| angleEaseIn(String columnName, int point) | func | slot |
| angleEaseOut(String columnName, int point) | func | slot |
| convertToSeparate(String columnName, String conversionAlgo) | func | slot |
| holdStartFrame(String columnName) | func | slot |
| holdStep(String columnName) | func | slot |
| holdStopFrame(String columnName) | func | slot |
| numberOfPoints(String columnName) | func | slot |
| numberOfPointsPath3d(String columnName) | func | slot |
| pointBiasPath3d(String columnName, int point) | func | slot |
| pointConstSeg(String columnName, int point) | func | slot |
| pointContinuity(String columnName, int point) | func | slot |
| pointContinuityPath3d(String columnName, int point) | func | slot |
| pointEaseIn(String columnName, int point) | func | slot |
| pointEaseOut(String columnName, int point) | func | slot |
| pointHandleLeftX(String columnName, int point) | func | slot |
| pointHandleLeftY(String columnName, int point) | func | slot |
| pointHandleRightX(String columnName, int point) | func | slot |
| pointHandleRightY(String columnName, int point) | func | slot |
| pointLockedAtFrame(String columnName, int point) | func | slot |
| pointTensionPath3d(String columnName, int point) | func | slot |
| pointX(String columnName, int point) | func | slot |
| pointXPath3d(String columnName, int point) | func | slot |
| pointY(String columnName, int point) | func | slot |
| pointYPath3d(String columnName, int point) | func | slot |
| pointZPath3d(String columnName, int point) | func | slot |
| removePointPath3d(String columnName, int point) | func | slot |
| setBezierPoint(String columnName, int frame, double y, double handleLeftX, double handleLeftY, double handleRightX, double handleRightY, bool constSeg, String continuity) | func | slot |
| setEasePoint(String columnName, int frame, double y, double easeIn, double angleEaseIn, double easeOut, double angleEaseOut, bool constSeg, String continuity) | func | slot |
| setHoldStartFrame(String columnName, int start) | func | slot |
| setHoldStep(String columnName, int step) | func | slot |
| setHoldStopFrame(String columnName, int stop) | func | slot |
| setPath3dPointConstantSegment(String columnName, int point, bool constant) | func | slot |
| setPath3dPointConstantSegmentForFrame(String columnName, double frame, bool constant) | func | slot |
| setPointPath3d(String columnName, int point, double x, double y, double z, double tension, double continuity, double bias) | func | slot |
| setVeloBasedPoint(String columnName, int frame, double y) | func | slot |
| tensionEase(String columnName) | func | slot |