Script
|
This is the complete list of members for Matrix4x4, including all inherited members.
axis(int idx) | Matrix4x4 | slot |
clear() | Matrix4x4 | slot |
extractPosition(Point3d *pivot=NULL, bool force3d=false) | Matrix4x4 | slot |
extractRotation(Point3d *pivot=NULL, bool force3d=false) | Matrix4x4 | slot |
extractScale(Point3d *pivot=NULL, bool force3d=false) | Matrix4x4 | slot |
extractSkew(Point3d *pivot=NULL) | Matrix4x4 | slot |
getInverse() | Matrix4x4 | slot |
getTranspose() | Matrix4x4 | slot |
inverse() | Matrix4x4 | slot |
isEmpty() | Matrix4x4 | slot |
m00 | Matrix4x4 | private |
m01 | Matrix4x4 | private |
m02 | Matrix4x4 | private |
m03 | Matrix4x4 | private |
m10 | Matrix4x4 | private |
m11 | Matrix4x4 | private |
m12 | Matrix4x4 | private |
m13 | Matrix4x4 | private |
m20 | Matrix4x4 | private |
m21 | Matrix4x4 | private |
m22 | Matrix4x4 | private |
m23 | Matrix4x4 | private |
m30 | Matrix4x4 | private |
m31 | Matrix4x4 | private |
m32 | Matrix4x4 | private |
m33 | Matrix4x4 | private |
Matrix4x4() | Matrix4x4 | |
multiply(Matrix4x4 m2) | Matrix4x4 | slot |
multiply(Point3d p) | Matrix4x4 | slot |
multiply(Vector3d v) | Matrix4x4 | slot |
multiplyEq(Matrix4x4 m2) | Matrix4x4 | slot |
normalize() | Matrix4x4 | slot |
origin() | Matrix4x4 | slot |
orthogonalProject(double left, double right, double bottom, double top, double zNear, double zFar) | Matrix4x4 | slot |
perspectiveProject(double left, double right, double bottom, double top, double zNear, double zFar) | Matrix4x4 | slot |
perspectiveProject(double fovy, double ratio, double zNear, double zFar) | Matrix4x4 | slot |
print(String label) | Matrix4x4 | slot |
rotateDegrees(double deg, Vector3d v) | Matrix4x4 | slot |
rotatePlane(Vector3d v, Point3d p) | Matrix4x4 | slot |
rotateRadians(double rad, Vector3d v) | Matrix4x4 | slot |
scale(double sx, double sy, double sz=1.0) | Matrix4x4 | slot |
skew(double sk) | Matrix4x4 | slot |
translate(Vector3d v) | Matrix4x4 | slot |
translate(double dx, double dy, double dz=0.0) | Matrix4x4 | slot |
transpose() | Matrix4x4 | slot |
value(int row, int column) | Matrix4x4 | slot |